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EA // STOCKPORT // EST. 2005Complete kickboxing academyBook online
Energize ApexTRAINING SYSTEM
EA // 05
THE WAR ROOM // 3.0An Energize Apex production

UK fight shows. Redefined.

This isn't just
a fight night.

The cage, the walkouts, the crowd and the afterparty — one complete experience for fighters and supporters who want more than another place on a running order.

01Day showYouth showcase
02Evening showBig fights and title ambition
03AfterpartyContinue until 3am

One date. The full experience.

Two shows.
One unforgettable night.

A full fight-night production from the first walkout to the final celebration, built around fighters, teams and the people who come to support them.

01 · DAY SHOW

Next generation

A youth-focused show with proud teams, big moments and the full War Room atmosphere.

02 · EVENING SHOW

Big fights. Bigger energy.

Title ambition, walkouts with presence and a crowd in the middle of it all.

AFTER THE FINAL BELL

Stay until 3am

Celebrate with the teams and keep the night going after the final bout.

The War Room difference

Not here to follow the usual format.

Every detail is there to make the occasion feel bigger without losing sight of the fighters, coaches and teams at its centre.

01

The cage

Close to the action and part of the moment.

02

Walkouts

Music, lights and your team before the first bell.

03

The crowd

Gyms, friends and families make the room.

04

Production

Presentation and atmosphere are never an afterthought.

05

Title fights

A stage worth chasing and stories worth following.

06

Afterparty

Beyond the final bell. Make a night of it.

Fight formats

The rules.
No guesswork.

Exact bout conditions are agreed with the promotion before a match is accepted.

FORMAT 01

Standard full contact

3 × 2 minute rounds · 10 oz boxing gloves
  • Shin and instep protection
  • Headguards for under-18s
  • Youth requirements confirmed by the promoter
FORMAT 02

Rules of War

3 × 2 standard bout · 7 oz MMA-style gloves
  • 5 × 2 minutes for title bouts
  • No shin, instep or headguard protection
  • 10–9 must system · sweeps permitted

No leg kicks · knees · elbows · clinching · throws · takedowns

Take your place

Inside the room.

Choose the route that fits you and contact the event team directly.